01:30 PM to 02:45 PM TR
Buchanan Hall D023
Section Information for Fall 2022
From early scenario-based games like Oregon Trail to the text-based adventure games of the 1980s, the Civilization game series which was released starting in the 1990s, to current sophisticated games like Assassin’s Creed Valhalla, video games have always engaged with the past. Similarly, video games themselves have an important and complex history which incorporates the development of the internet, increasingly powerful personal computers and game systems, to recent developments in Artificial Intelligence. This course, which satisfies the University’s IT requirement, examines the history of video games and how video games engage with and represent the past. The course will engage with history using digital methods while also teaching the fundamentals of information technology and digital information including storage, retrieval, and ethics. Students can expect to become informed digital citizens by doing research, navigating archives, and constructing arguments using a digital toolkit. Students will also experiment with and play online video games and envision how history can be interpreted and experienced in this medium.
View 4 Other Sections of this Course in this Semester »
Tags:
Credits: 3
The University Catalog is the authoritative source for information on courses. The Schedule of Classes is the authoritative source for information on classes scheduled for this semester. See the Schedule for the most up-to-date information and see Patriot web to register for classes.